My paper and presentation - the SALT conference alternate speaker thing - follows the following abstract. Or vice versa,
Use and Usability - Design Philosophy for the Real World
Abstract: Across the realms of multimedia production, information design, web development, and usability, certain truisms are apparent. Like The Art of War or The Elements of Style, the basics of good design philosophy can be delivered simply and briefly. Topics examined include: taking the user's point of view in user-centered design; do you need a use case or a target audience?; collaboration - synergy or too many cooks; the importance of honesty in design; and, foreseeing the pitfalls created by organizational thinking.